|
Post by elfinboots on Sept 23, 2017 19:25:01 GMT -8
5th edition D & D The best version of the game to date? The DMG and the Monster Manual are certainly the finest editions of these core books yet produced for Dungeons & Dragons. 1st edition Dungeon Master's Guide had so much content that I never bought any other DMG, but checked them out from the library to read through and make notes in my DM journal of anything I found useful. But 5th edition has much of the same content from 1st edition but formatted, organized and presented so much better. The Player's Handbook is not as much to my taste, I still prefer my 3.5 handbook.
Advantage is the best new game mechanic added to the game and "Bounded Accuracy" is exactly the design concept missing from third edition. Personally I don't like Disadvantage as I find it less than fun to roll two dice and be forced to take the lower roll.
The concept of "healing surges" from 4th edition never fit with how I play the game but the Short and Long Rest mechanic in 5th edition is more palatable to me. On the down side of 5th edition is the power creep to entice players into leaving the old rule sets behind. A cantrip that deals d8 dmg? Three magic missiles at first level? There are numerous examples of spells that have become more powerful than ever before. For the most part, I am continuing to use Pathfinder Roleplaying Game for all magic in my games. I wonder if any other Dungeon Masters also mix rules from various editions to run D&D?
|
|